Brian & Juliet Freyermuth
Authors and Game Designer
SENIOR DESIGN MANAGER \ LEAD WRITER
Ozaria is designed to teach children to code while also presenting them with a compelling narrative. It differs from other coding games because it teaches through actual typing of code rather than programming blocks. This helps kids build writing habits that are transferable to real-world code writing.
Brian was motivated to get involved by his desire to show kids of all backgrounds that coding can be fun and isn’t difficult to learn. Computer science skills are becoming more and more important, and he wanted to create an engaging way for kids to begin acquiring them. While programming classes exist all around the world, they aren’t always fun. Ozaria was specifically designed to be both instructional and entertaining.
Many ideas for the story came from watching cartoons with his son, Kyle. The asian art and mythology influences in cartoons like Avatar: The Last Airbender and Legend of Korra inspired the look and feel of Ozaria, while Brian’s dog Layla was the model for the in-game dog Mouse.
Ozaria is used in schools worldwide, particularly in the U.S. and China, as a way to teach kids practical, effective coding skills.